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AI Insights · Timothy · June 2025

Top 5 Hybridcasual Games in Netherlands, Q2 2025

Explore the performance trends of the top hybridcasual games in the Netherlands during Q2 2025, with insights on downloads, revenue, and active users.

Top 5 Hybridcasual Games in Netherlands, Q2 2025

In the second quarter of 2025, the top five hybridcasual games in the Netherlands showed varied performances across weekly downloads, revenue, and active users. Here's a closer look at these games, based on data from Sensor Tower.

Color Block Jam by Rollic Games saw a notable increase in weekly revenue towards the end of the quarter, peaking at around $31K. The game maintained a steady download rate initially, but experienced a dip mid-quarter before stabilizing around 10K weekly downloads. Active users grew steadily, reaching approximately 91.6K by the quarter's end.

Magic Tiles 3: Piano Game from Amanotes Pte. Ltd. showed a gradual rise in weekly downloads, culminating at over 10K by late June. Revenue remained relatively stable, fluctuating between $600 and $800, while active users peaked at just over 50K.

Screwdom by Zego Global Pte Ltd demonstrated a strong revenue growth, reaching as high as $32K in late June. Downloads, however, declined over the quarter, settling around 4K. The game maintained a consistent active user base, ending the quarter with approximately 30K users.

Paper.io 2, developed by Voodoo, experienced modest revenue increases, peaking at $529. Downloads fluctuated but managed to stabilize around 5.5K per week. Active users remained consistent, averaging around 67K.

Finally, Hole.io, also by Voodoo, saw downloads peaking early with over 8K in late April. Revenue was steady, hovering close to $360 by the end of the quarter, while active users averaged just over 21K.

For a more detailed analysis and additional insights, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2025